So what makes a good racing track? | FerrariChat

So what makes a good racing track?

Discussion in 'Other Racing' started by tundraphile, Apr 30, 2008.

This site may earn a commission from merchant affiliate links, including eBay, Amazon, Skimlinks, and others.

  1. tundraphile

    tundraphile F1 Veteran

    May 16, 2007
    5,083
    Missouri
    This is something that I have always wondered, and while I don't race in reality, I really enjoy racing sims. So I have an opinion on what I like based on video games, for what that is worth.

    If you forget the luxurious facilities or exciting atmosphere, I am interested with what elements of a racing circuit make it good or bad. Is it personal taste, or is there a general consenus what ingredients make for a great track?

    Like I said I have opinions. I really like the challenge of Monaco, but then again I'm also not paying for real cars that get crunched with any error. I have never really cared for Laguna Seca on any game, the layout just seems weird to me for some reason. Austria's A1 Ring or the old Assen circuit are two that I really like, they just seem to flow the corners together so well.

    So does anyone have any input?
     
  2. b-mak

    b-mak F1 Veteran

    For me, I like tracks with hotels that are close (or a decent coach on site), paved paddocks, friendly staff, modern buildings, wifi and mobile phone coverage.
     
  3. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    Hahaha! Spoken like someone who spends a lot of time at tracks... Yep, I hear you!
     
  4. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    That's funny. I've just finished up at Pau on Race (WTCC) 07. Geez, what a tight circuit, but satisfying when you beat Colciago, Muller and other legends! :)

    It depends so much on the sim. Laser-scanned tracks like Suzuka in GT4 and VIR in iRacing really do "flow" as well as the original, but I have yet to drive a sim Road America or Road Atlanta that evokes the same response...

    A good racing track has a nice balance between fast sweepers and slow corner complexes that are NOT artificial or tortured in their concept or execution. Of course, all the great tracks have corner complexes like Eau Rouge, Spoon Corner, Turn 8 in Istanbul, South Bend at VIR, Turn 12 at Road Atlanta, Diving Turn at Lime Rock, Rainey Curve at Laguna, Turn 2 at Mosport, the first turn at Brands GP, etc. I don't particularly care for driving (although I won my first race there) Barber Motorsports Park, but Scott's rFactor rendition is simply awesome, and has helped me teach others how to win there...

    It's like a woman. Everyone has different tastes... :D
     
  5. PDX Tifosi

    PDX Tifosi Karting

    Jun 19, 2007
    109
    Vancouver, WA
    Full Name:
    Dan
    It's very subjective. As a racer i've been to a a few tracks and when I was with the ALMS safety team, I've been on quite a few others around North America. Mosport, Road America and perhaps Watkins Glenn are probably my favorite drivers tracks. High speed flowing tracks, driving thru the trees, its easy to imagine Mark Donahue or other racers of the era coming up behind you.

    For the off track entertainment, Trois-Rivières in Quebec wins hands down. The french accented women, the parties, the way the whole town caters to the racing events, is incredible. There are other tracks that compare but for me, thats the place.
     
  6. CornersWell

    CornersWell F1 Rookie

    Nov 24, 2004
    4,894
    For me, there absolutely must be technical turns that challenge the driver. Elevation changes. Good opportunities for passing. But, most importantly, there MUST be at least one or two "balls-in-the-throat" corners to separate the men from the boys.

    CW
     
  7. wax

    wax Five Time F1 World Champ
    Lifetime Rossa

    Jul 20, 2003
    52,410
    SFPD
    Full Name:
    Dirty Harry
    You want to do it again.
     
  8. Lemke

    Lemke F1 Rookie

    Oct 27, 2004
    4,644
    Vancouver, WA
    Full Name:
    Daniel
    Bathurst and the 'Ring come to mind.
     
  9. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    Interesting you should say that. My opinion, listening to Alan Wilson, the current "flavor of the month" track designer, is that his definition of "technical corners" are NOTHING I want to have anything to do with. His Gingerman renderings, his abortion consisting of the Carolina Motorsports Park Turn 12-13 complex (mercifully and recently-fixed by Brian Smith and Jochen Tartek) and his absolute violation of Lime Rock Park's entry to No Name, Climbing Turn and West Bend in Skip's new rendition are all what he calls "technical" corners.

    Now if you mean Turn 5 and Turn 6 at Watkins Glen or Wagon Bend at Summit Point, now that's a corner! Places where people who are overtaken inhale sharply when surprised by an overtaking driver... I think that's what you mean, not some "fiddly" slow, first-gear artificial chicane...

    I was looking at my data from South Bend (Turn 10) at VIR and marveling that I was going 126 mph at the entry and over 102 mph at the the apex! This is in a car with a 128 mph terminal velocity! What is simply indescribable is that it is not only a blind brow but a passing opportunity as well. Now, that's a proper corner!
     
  10. Senna3xWC

    Senna3xWC F1 Rookie

    Nov 30, 2006
    3,152
    NYC
    Clean bathrooms near my pit area. Cute chicks in cutoff shorts.

    I won't even raise the issue of decent food, that's wishful thinking under the best of circumstances.
     
  11. Senna3xWC

    Senna3xWC F1 Rookie

    Nov 30, 2006
    3,152
    NYC
    Pete,

    Did you make it to the NASA event at VIR the last weekend in March?
     
  12. gsjohnson

    gsjohnson Formula 3

    Feb 25, 2008
    2,291
    Woodland Hills, CA
    Full Name:
    GS Johnson
    A good quality race track is one with a variety of radiused corners that include elevation changes. It must have at least one long straight and ideally have several good quality passing zones.
     
  13. tundraphile

    tundraphile F1 Veteran

    May 16, 2007
    5,083
    Missouri
    What do you think of GTR and GTR2?

    I have never tried rFactor, but Barber on the other two or three games I have tried it on doesn't appeal to me either.

    What is interesting is that sims give you a chance to try a version of the old tracks or configurations that do not exist anymore. Gran Prix Legends, even though it is a very old game with now below-average graphics, has dozens of old tracks that were even defunct in the 60's that the game is set in. Almost all of them were extremely fast and unbelievably dangerous, but would have been incredible to try in real life with drum brakes and rock hard treaded tires without ground effects. Unfortunately there is no reset in real life if (when?) you make a mistake...
     
  14. tundraphile

    tundraphile F1 Veteran

    May 16, 2007
    5,083
    Missouri
    Is it correct to say that a good track must have all these things, but a track with all these things is not always a good track?

    MotoGP is racing in China this weekend, for example, and it was designed to incorporate the elements you describe. But most racers who have expressed opinions dislike it.
     
  15. b-mak

    b-mak F1 Veteran

    I usually just bring my wife for that.

    When I'm racing, I'm on the most bizarre diet that track food doesn't matter. I do sometimes go for a burger after it's all over--and sometimes a beer (gotta love VIR!).
     
  16. Fred2

    Fred2 F1 World Champ
    Silver Subscribed

    Jan 2, 2005
    18,179
    nj
    Smooth asphalt with good, consistant grip.
    Plenty of run off room
    Fast turns.
    No bumps
     
  17. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    Nah! Maybe next time...
     
  18. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    I love GTR2...
     
  19. 62 250 GTO

    62 250 GTO F1 Veteran

    Jan 9, 2004
    7,765
    Nova Scotia Canada
    Full Name:
    Neil
    It depends on the cars being driven. If it's a carting track, it will be shorter and tighter than a full size track. If it's for a small area, you may get a 1/4 or 1/8 mile oval.

    I like wide tracks with elevation changes and a wide variety of turns, the more unstable the car, the more fun it is.

    I like some of the newer F1 track a lot and I like old Spa, 'Ring and Silverstone because they have similarities as the new ones.
     
  20. dan360

    dan360 F1 Rookie

    Feb 18, 2003
    2,669
    Boston
    Interesting thread. I can second a bunch of things here, in particular elavation changes - I'd put WGI, Road Atlanta and Infineon at the top of my list and all feature corners that are to some extent blind and require committment.

    Can I add "weather"? Lime Rock in particular seems to have a micro climate of its own and always seems to rain at some point when I'm there. Call me a wimp, but I personally prefer hanging out at the track when its not raining.
     
  21. ProCoach

    ProCoach F1 Veteran
    Owner

    Sep 15, 2004
    5,465
    VIR Raceway
    Full Name:
    Peter Krause
    +1 Nestled in the hills...

    You're no wimp. I've been backwards at the top of third gear in a dedicated sports racing car on No Name and didn't hit anything! :D I can laugh about it now...

    AFA driving in the rain, some tracks are really pretty good for that. While I don't wish for it, it is a competitive advantage for me. The changeable conditions are the one I don't like.

    OTOH, some tracks stink in the rain... I just remember Summit before the last paving... Whew...
     
  22. tundraphile

    tundraphile F1 Veteran

    May 16, 2007
    5,083
    Missouri
    Have you ever downloaded the full Nordschliefe circuit? It is so addicting even on a sim, I could play just that track and be satisfied most of the time. I see how people spend their entire lives trying to get it right in real life.

    Hopefully for the new Superbike 2008 (out today!) someone will finally develop a full Isle of Man course to add-on. But I'm not holding my breath.
     
  23. Gilles27

    Gilles27 F1 World Champ

    Mar 16, 2002
    13,337
    Ex-Urbia
    Full Name:
    Jack
    You tend to find that the circuits people find favorable are those that were laid out across certain terrain, bending, rising, dipping to meet the landscape. Most modern circuits don't create any passion because they are paved over a relatively flat are and were designed on a computer. At best, they are gimmicky and favor ammenities over the road layout.
     

Share This Page