"The exit of 5 is way too much fun!" It is. Did you like Atlanta? I just think it's a great track, turn 1 is fantastic, and the stretch from 12 to 5 one of the best pieces of track in the US.
As some have discovered, turning down the details in iRacing (to make up for a less powerful computer) can have some rather adverse effects on details like reference points. This is all the more reason to make sure your hardware is up to date. iRacing taxes PC hardware in some really odd ways. Graphics card upgrades can certainly help, but oddly enough, it seems that iRacing offloads a lot of the graphics duties to the main CPU instead. As it's not a great multi-threading app, it's important to have a fast CPU, but not important to have many cores. Keep this in mind when selecting a CPU. We spend so much time testing and validating hardware configurations when selecting components for our simulator. Small things like this can have huge gains in performance. This can give you a small insight into the work it takes to build a top-notch racing simulator. It's a lot like building a good race car I have no idea who they use. I imagine they are in-house at this point as they spend most of their time in litigation. Chris Considine CXC Simulations
I have a Playseat/G25/IRacing combination. I looked at alot of sims and they are either very costly, or not versatile. I have 2 race cars; a challenge car with flappy paddles, and an E36 with a regular standard. This sim setup lets me practice various tracks with both types of transmissions. Very helpful. I was recently watching "Seconds From Disaster" (on a plane no less). The commercial plane crash profiled was caused by a very experienced pilot, but he had spent the previous few years mostly in crash flight simulation. They felt he had 'reset' syndrome. When the pilot was faced with a real disaster, the investigators believe he reacted poorly because he was used to hitting 'reset'. Interesting. It makes me wonder a bit about it. Regards
Will, I loved it! Doing the 10-11-12 complex right is so rewarding. Staying full throttle through there will keep me coming back. Even 1-2-3 is challenging. I enjoyed that subtle four wheel drift through one. It's one of the great North American tracks that one must race, just like Mosport, Road America, Laguna Seca and Mid-Ohio.
Hmmm...interesting. If you've ever crashed one of the full motion level D simulators now in use by the airlines, trust me, you wouldn't do it again! Basically the hydraulic jacks that the sim rides on try to duplicate the impact forces. It can also cause the control loading to kick the controls right back at you....hard! Crashing the sim leads to a failure in an airline checkride (simulator test), even during windshear events and such. Not to mention the sim usually has to be taken off line for a few hours. Not familiar with this particular incident, maybe the guy was involved in some kind of accident investigation....hence the reason for crashing the sim. Regardless of the above, it bears mentioning that you play the way you train. Years back, when the first regional jets were being introduced, we had a simulator instructor that didn't fly regularly due to a medical condition. He had a fun habit when flying the sim- right after he put the gear up on takeoff, he would snap roll 360 degrees. After 18 months on medical, they sent him to Montreal to pick up one of the new aircraft and ferry it down to the company's maintenance facility. Guess what he did right after rotation / gear up? Yep! Good thing there were no passengers on board and the lav was not full! Drive safe!
Nice. Here is my setup. Somewhat similar. Underneath is a metal frame for the seat, pedals and steering wheel. PS3 in one sidepod, amplifier in the other. Sound is either via speakers or headset. LCD projection onto a screen, which is lowered from the ceiling. Second shot is a composite for obvious reasons, but true to scale. Whenever the projector bulb burns out, I'll get a new one with a zoom lens to get the full width of the screen. Image Unavailable, Please Login Image Unavailable, Please Login
My limited knowledge; I know a kid who races 700HP Sprint cars and he swears by the World of Outlaws Vid game treated as a sim. He claims it to be very representative of the real thing without the G's of course. He says some of the Nascar drivers practise with their version of the Nascar game. His tip to me; Wear the helmet you use in a race. It makes a difference. __________________________ Watch Iron Man 2 Online Free
Yup, this works wonders. I have many clients who swear by doing this. This works for two reasons: 1. The eyeport of the helmet will naturally cut out most of the peripheral, non-sim related objects around you. If you are using very large, panoramic screens like we do, it cuts everything out but the screens. 2. It puts your brain in "race mode". The weight, feel and fit are all something your brain is used to while driving on the track. The more you can replicate every feel and sensation you have driving, the more immersed you will be. I have some clients (mostly pro drivers) who take this to the extreme and wear everything (HANS, Suit, Shoes, Gloves, etc.) to really complete the picture. Their body temps go up (just like in the real car) and they get a real workout in our motion sims as well. Most of our pros supplement their normal workouts with their sim time. The idea is; work out mind and body at the same time. Hope that helps! Chris Considine CXC Simulations
Do... want.... wow! pool table, and ping pong board, or simulation setup? LOL. is this setup a 6 axis deal? Is it compatible with flight simulators as well?
This system is 2-axis. We've found (after many prototypes and testing) that a low-mass 2-axis system is much more accurate than a large high-mass multi-axis system. The extra axis simply add weight, cost and complexity. We also add many other feedback systems that work in conjunction with the motion system to give you a much more complete immersion experience. While this system is specifically tuned and designed for motorsports simulation, it is compatible with flight simulation software. I wouldn't recommend it though. This system is highly specific in the type of tactile feedback it gives. Racing simulators should: Move very fast because race cars are able to change direction very quickly Be able to convey tiny motion sensations like suspension deflection Need not move in large degrees Flight simulators should: Move in large degrees Need not move fast as aircraft transition g-forces very slowly We may soon build a specialized flight simulator. I'll keep you posted. Chris Considine CXC Simulations
Agree totally! The friend of mine whom I mentioned owns the patent on moving platform race car simulation had in the first version of sim: heaters, multiple big noise sources, fans to replicate wind, and interior visual ques, etc. The more immersive, the better (and the more expensive.) Cheers & C U @ d'Track!! C Chuck Hawks, Pro-Driver, Coach, Instructor & Facilitator rEvolution Performance Driving System ©
If money is no object, purchase a Virtual GT racing simulator with the motion platform. My dad bought six of them for our team, and they are wonderful! http://virtualgt.com/
I want one of these for a break at work. http://www.youtube.com/watch?v=Nugf04x51Kk&feature=player_embedded
No, that is a competitor. They use the same actuator model though. This is what our simulator looks like: Image Unavailable, Please Login
Gotcha. I thought it looked similar because they might have bought only parts of your solution, didn't realize it was a competitor (never even heard of them). Yours is without a doubt the best looking machine out there and I'm itching to try it out one day. Next time I'm in LA I'll come by. Can you post your "touring schedule" whenever you guys are at some trade show around the country? Jedi's report made me really wanna test drive it myself.
We don't have any touring plans at the moment. Most of our shows are in the summer (ie; concours and vintage races). I will keep you guys posted though as we book them! Please do visit us if you end up in LA. That goes for anyone here. We love to host FerrariChat people.
Wanted to update photos of my rig. Also a chance to tell Chris at CXC 'thank you' for the advice back in August. He encouraged me to do a bit more than I initially planned....and it's awesome. A couple of things you cannot see are a ButtKicker BKA 300 behind the seat and Nvidia 3d vision. Image Unavailable, Please Login Image Unavailable, Please Login Image Unavailable, Please Login