<img src=http://img.photobucket.com/albums/v409/C-one/38a.jpg> Anything in the highlighted areas ..the dials are the most important. Jim if you could tell me what each light is for,Ahem,cough cough,psst,what's the writeing,cough cough..and what exactly each dial is for,according to the numbers Is this conscise enough ? Oh,yeah if you could get a "face on" photo of a flat area of the seat "fabric" cover so we can replicate this,that would be very usefull,we were thinking of going all leather,but I like it Hmm photos wont load
....Except that the #24 Daytona car in your rendering is of course #0856, not #0846. By the way, on the original car, the side roundels are much further back on the doors, over-lapping the scoops. If you need some more photos - let me know. I positioned the ones on my car where I did, simply because the roundels are only cut vinyl, and it was hard enough to get them to stretch to fit the door's contours as it is ! Which reminds me, I must get round to finishing off the proper #24 graphics for my P4 replica, sometime. http://public.fotki.com/p4register/nf_autos_open_day/dscf0079.html
I have simular problems with my model funny enough ..from tip to stern its made up of 4'000 triangles(pollys)which have to be smoothed correctly,then texture wrapped etc..those air scoopes are one of the more polly intense areas, though there's nothing simple anywhere on the P4 shape..which all adds to the allure as far as I'm concerned P.S Great photos NNO
Re last picture.. In the immortal words of Frank Zappa (Mothers of Invention)...Pink sneekers don't make it...
Intoxicated moderation... Stop the hatred... Fodder raises mod erasions; corroboration. Gotta wade through 'lotta patience. Stop abrasive plots to rape this; bomb the basics. Bomb the basics.
I don't mean to sound naive or newbie...but I have to ask: is Jim (Napolis) the guy on the white hat?
It's only complex in shape using a computer! With a hammer and a tree stump, along with a keen eye for beauty, methinks it was MUCH easier!
You did such a beautiful job with your modeling: I love driving the banks of the Daytona speedway at night and see the reflection of the ligths crawl over the wheel wells in the steady rythm of the night. Intoxicating! Memories of the Phil Collins "In the air tonight" video showing the Miami street light reflections curving over the Daytona spider come to mind. Yesterday I powered down the Mulsanne straight at night, the stereo sound of the V-12 ringing behind my head, the trees flew by in the spheres of my lights and my good old Nascar buddy talked to me over the radio informing me about my passing of a slower P4 on my right. Then it was time for dinner.
Good one. With my projection screen in front of me in my darkened theatre room, sitting in my cockpit with peddals, shifter and wheel and the surround sound blasting, the immersion is pretty darn good. Thanks to force feedback I even feel what the car is doing, when it starts to lift on Mulsanne straight and when its rear starts to drift down the Laguna Seca cork screw. A downshift on the stick, a touch of brake with the left foot and a bit of counter steer and we powerslide through the esses. Once C'one has updated the cockpit with the Dymo purple labels, the identification with 0846 will go even deeper. Maybe the sim needs to be renamed 0846 instead?
While I really like that car I could'nt neglect the others..........Drogo,Enzo,Bandini BTW check the 330 download page,.......historic(ish)car pack Just to clarify I'll be keeping this as generic as possible...lots of cross referances etc While I find 0846's eventfull life fascinating,it's one,of an all star cast
Fully understood, no problem. I did install the historic pack btw. And thanks to D3Player Pick most of the Nascar ambiance is gone anyway. BTW: In terms of improving the 330 mod: I still think the damage model is too forgiving. I don't necessarily need to see crumbled body work, but I have been hitting the armco hard sideways and the car keeps on ticking like a timex. I don't think the real P4s were that strong? For comparison: If I do a similar stunt in a F1 sim, at least one wheel or front or rear wing is gone. I would think a P4 would crumble enough to prevent further driving?
In the "single race" track menu ,did you set damage at realistic? There us currently no visual damage(apart from smoke)...yet If you do set realistic damage whatever you do,don't even scrape the walls at B'Sarthe..your motor goes out like a light! "just in case you missed it" make sure your settings are allso at "simulation" and in the options menu,turn off all driver aids as apart from anything else this hampers you in the longrun....
Make sure you get NNO a list of photo's you're missing. (You're missing the rear spoiler coil cooling ducts) Best